GamingBolt spoke to Miller about the game’s origins, the mechanics Obduction will use in this age of choice-based adventure titles, development on Unreal Engine 4 and much more. Though it can be considered a spiritual successor to Myst, Obduction is very much its own mysterious beast. After several years of traditional Myst titles, Rand Miller is returning to the adventuring forefront with Obduction developed by Cyan, Inc. The game’s gorgeous visuals and intriguing story helped bring more awareness to the adventure genre, even if it’s abstract puzzles led to much frustration. Though the point and click adventure genre owes as much of its success to Monkey Island, Leisure Suit Larry, Full Throttle and other classic titles, it also owes its popularity to Myst. If you haven’t ever heard of Myst, much less Riven, then we don’t know what to tell about adventure gaming in general.
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